First off, don't think that this is a Mac v.s. PC argument/debate, it isn't. The only question I ask is that now that Steve Jobs has passed on, (R.I.P) can we make the Mac and IOS devices more like traditional gaming devices? Insiders from Apple say that basically Steve Jobs was the big thing keeping back the Mac from being on the PC level when it came to games. And he was also the reason why the IOS devices (i.e. the Iphone, Ipad, and Ipod Touch) couldn't get some kind of peripheral that had buttons that would allow for more interaction on the devices. I'm not saying that the games on any of the Apple products are bad, I'm just asking if now the Apple products can expand their gaming horizons. (Though I am aware that Apple insiders are basically saying that the company will follow in his footsteps for probably the next decade or so before they even think about doing something Steve wouldn't be comfortable with)
Did you know Steve Jobs shut down all philanthropy efforts at Apple when he came back because he wanted to use slaves for mass production of expensive products with little production costs?
And that is why a PC will always be superior to a Mac.
Did you know Steve Jobs shut down all philanthropy efforts at Apple when he came back because he wanted to use slaves for mass production of expensive products with little production costs?
And that is why a PC will always be superior to a Mac.
Stay the hell on topic. No matter how minor your post is (like mine was), keep it relevant. I'll let you slide this time.
Again, not trying to start a computer war here. I'm just trying to ask a (somewhat) simple question. Because in the end of the day, the computer you use is opinion based as there can never be any kind of Fact that makes one kind of thing superior to another, It's just a f*cking opinion.
It's not an opinion though, Macs seriously are not able to compete with a PC. You may be able to get watercooling macbooks, but it's still a macbook and not a gaming machine. Have you seen watercooling PCs? They're pretty immense and powerful. It goes the same with graphics cards. Most companies make graphic cards for PCs only and don't think about macs because Apple does all that themselves.
A mac will always be a graphics design computer, a PC is always going to be a 'Personal Computer' and by 'personal' it means you really can make a PC your own and as powerful as you want it to be with the right money. Macs are always prebuilt and you can't customise them.
Is that a better answer for you? Simple answer; PCs are better than macs because they're capable of being personally enhanced.
As far as hardware goes, yes Mac is on par with PC. That is just counting the specs, the price and availability are better on PC.
There aren't nearly as many games created for Mac OS X but there are more and more coming out.
If you use Bootcamp and install windows on your Mac you can play games fine.
Depending on the model, experience and tools available you can change whatever hardware you want in a Mac, as long as its compatible.
Also Macs are PCs.
If you don't wanna run Bootcamp, you'll also find many PC games don't have Mac compatibility.
I'm not sure why you would want to pay for two O.S. either with the bootcamp. That plus steam did port all the current valve games to mac and are encouraging developers that use their service to port to mac, so there so gaming to be had on those silly boxes. That said pc still has at least 65% market share on pc and android is more likely to allow periphials.
Apple products are a waste of money. Cost more, Not compatible with many things, Parts would be expensive. I'm going to list all but the main thing you need to know is I don't use Apple.
What prevents Mac from being a gaming platform is really the lack of DirectX. The reason PC gaming (for the purposes of this discussion I'm equating PC with Windows, despite PC being a blanket term that covers any home computer) is as popular as it is is because there is a unified API that covers video, sound, input, and networking in a simple, consistent way. Mac doesn't have that, at least not on the same level as a PC does. So the games that run on Mac have to use OpenGL or some other equivalent API (which is arguably harder to code, even if more efficient), and since developers are generally looking to not write code twice, most major games never get ported to Mac.
The short, non technical answer to this question is basically that Apple's ego more or less prevents them from adopting most standards that they didn't develop. Furthermore, the cost of Mac hardware is several times more expensive than comparable PC hardware, which makes it impractical at best.








Not anytime soon, no. Deal with it.